Toddlers to teens will love the hands-on stuff—especially the virtual marlin or tarpon they reel in. Play the computerized “Name That Fish” game. Kids ages two to seven can make fish prints and go pretend boating in the Discovery Room. Ask about the Junior Angler Club and educational youth programs. Suave and state of the art, the museum features a school of prize fish hanging from the ceiling with plaques set into the floor to identify their world-record winners. Across the parking lot, visit Outdoor World, a football field size sports store with a huge aquarium and Florida style shooting range.